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For a technical list of details about various buildings, see also the article List of Buildings

Buildings are objects which can be constructed by a player or workerbots on a map. Buildings usually act as storage for various materials and items, or buildings can also enable the production of new items that aren't naturally spawned. There are a few buildings which simply have unique functions within the game, and will be explained in detail with each individual article. Buildings can be constructed using blueprints which are placed down in edit mode on the map. Before releasing the mouse button press R-key to rotate the building. Each building type has its own recipe which must have various resources or items brought over to cause its construction to be finished.

Partially constructed buildings have a slightly different appearance on a map and there is no deadline for finishing a construction projects. If the trash can icon is used to remove a partially constructed building any materials deposited thus far are lost. A fully completed building however will be removed from the map into the Blueprint 'building inventory' area until it is needed elsewhere on a map. Completed buildings can also be moved, rotated or added to the Recycler building to reclaim the resources.

Building Categories Edit

Buildings can be grouped in the following ways: